wanmeihuali/taichi_3d_gaussian_splatting

An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.

Jupyter NotebookPythonShellpythonmachine-learningcomputer-visioncomputer-graphicspytorchtaichinerf3d-reconstruction3d-renderingreal-time-rendering
This is stars and forks stats for /wanmeihuali/taichi_3d_gaussian_splatting repository. As of 05 May, 2024 this repository has 349 stars and 24 forks.

taichi_3d_gaussian_splatting An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang. What does 3D Gaussian Splatting do? Training: The algorithm takes image from multiple views, a sparse point cloud, and camera pose as input, use a differentiable rasterizer to train the point cloud, and output a dense point cloud with extra features(covariance, color information, etc.). If we view the training process as module, it can be described as: ...
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