fabriziospadaro/SpriteSheetRenderer

Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

ShaderLabC#HLSLunityecsentity-component-systemunity2dunity-dots
This is stars and forks stats for /fabriziospadaro/SpriteSheetRenderer repository. As of 28 Apr, 2024 this repository has 360 stars and 48 forks.

Support SpriteSheetRenderer is an open-source project that I am developing in my free time. If you like it you can support me by donations. SpriteSheetRenderer (updated to unity 2020.3 and entitas V0.17.0) A powerful Unity ECS api to render massive numbers of animated sprites using the new dots stack, taking full advantages of Jobs, DynamicBuffers and ComputeBuffer: 1 million animated sprites were rendered at 60fps(none of them was hurt during the process) on a Mid-2015 MacBook Pro. C# 4 required How...
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