This is stars and forks stats for /ThusSpokeNomad/GameNetworkingResources repository. As of 30 Apr, 2024 this repository has 6176 stars and 435 forks.
Game networking is a subset of computer networking that commonly covers transport protocols, data replication, entity synchronization, lag compensation, client-side prediction, server reconciliation, interest management, bandwidth optimization, physics rollback/fastforward simulation, anti-cheating and many other areas involved in multiplayer online game development. Please feel free to contribute with your awesome resource as well, thank you! Quick Jump: Articles - Talks - Libraries - Tools Articles 1500...
Game networking is a subset of computer networking that commonly covers transport protocols, data replication, entity synchronization, lag compensation, client-side prediction, server reconciliation, interest management, bandwidth optimization, physics rollback/fastforward simulation, anti-cheating and many other areas involved in multiplayer online game development. Please feel free to contribute with your awesome resource as well, thank you! Quick Jump: Articles - Talks - Libraries - Tools Articles 1500...
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