BachiLi/torrey_public

UCSD CSE 168 renderer

TeXC++PythonOther
This is stars and forks stats for /BachiLi/torrey_public repository. As of 02 May, 2024 this repository has 3 stars and 5 forks.

torrey UCSD CSE 168 renderer https://cseweb.ucsd.edu/~tzli/cse168/ Build All the dependencies are included. Use CMake to build. git clone https://github.com/BachiLi/torrey_public mkdir build cd build cmake .. It requires compilers that support C++17 (gcc version >= 8, clang version >= 7, Apple Clang version >= 11.0, MSVC version >= 19.14). Scenes You should also download the scenes we will use in later homeworks from the following Google drive link: https://drive.google.com/file/d/1SrGaw6AbyfhPs1NAuRjxSEQmf34DPKhm/view?usp=sharing. Run Try cd build ./torrey -hw 1_1 This will generate an image "hw1_1.exr". To view the image, use hdrview, or tev. Acknowledgement The renderer is heavily inspired by pbrt, mitsuba, the ray tracing series, and darts. We use pugixml to parse XML files. We use stb_image and tinyexr for reading & writing images. We use miniz for compression & decompression. We use tinyply for parsing PLY files. Many scenes in the scenes folder are downloaded from: http://www.mitsuba-renderer.org/download.html https://benedikt-bitterli.me/resources/ https://casual-effects.com/data/
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