ywmaa/Advanced-Movement-System-Godot

This project is a template for creating advanced Third/First Person movement in GODOT

GDScriptgamedevgodotenginegodotgodot-enginegdscriptgodot-plugingodot-gamegodot-demo
This is stars and forks stats for /ywmaa/Advanced-Movement-System-Godot repository. As of 02 May, 2024 this repository has 262 stars and 29 forks.

Welcome to the Advanced-Movement-System-Godot The Project is made using Godot 4 you can get Godot 4.1 Stable here : https://godotengine.org/ Watch this video for preview : This project is a template for creating advanced Third/First Person movement in GODOT You may use it in any other camera type like RTS, but you will need to tweak it yourself. (adding to existing project) 1- copy the files to your Godot project 2- Add the following Input Maps to your project [input] forward back left right jump sprint aim crouch interaction switch_camera_view ragdoll flashlight EnableSDFGI exit fire pause 3- autoload the "Global.gd" GDscript, you can find it in "res://addons/AMSG/Global.gd" Importing characters and animations from mixamo to Godot 4 https://youtu.be/59vKbXKuaNI Animation Retargeting in Godot 4 tutroial : https://godotengine.org/article/animation-retargeting-in-godot-4-0 . For how to fix the armature wrong bones orientation and create a control rig for mixamo character in blender to animate the character : https://youtu.be/zfaskQ2BK1s . Guide for combining animations from mixamo https://youtu.be/3NrsSdEUSWI . Guide for importing animations from blender (If you don't have a ready game rig (Control Rig only) https://youtu.be/qwz9aPdVoFg . if you don't know what does this (game rig,control rig) mean, then this will help https://youtube.com/playlist?list=PLdcL5aF8ZcJvCyqWeCBYVGKbQgrQngen3) . How to Move (Key Bindings) : (W,A,S,D) Move In The Four Directions (Shift) Run (Shift) Sprint (Press Shift Again before the character returns to walking (0.4 second)) (C) Long Press : Switch First/Third Person View (C) One Press : Switch Camera Angle (Right Shoulder,Left Shoulder,Head(Center) ) (P) Pause : Toggles a lock on player movement, and shows a message on-screen (Space) Jump (CTRL) Crouch/UnCrouch (F) Interaction (L) Flashlight (G) To toggle High graphics : SDFGI (Global illumination),SSIL, SSAO,SSR,Glow
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