yoship1639/UniToon

Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.

ShaderLabHLSLHTMLC#unityshaderoutlinehlslpbrtoon
This is stars and forks stats for /yoship1639/UniToon repository. As of 03 May, 2024 this repository has 476 stars and 33 forks.

UniToon ver 0.21.1-alpha Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable. Documents https://yoship1639.github.io/UniToon Features Both Toon and PBR expressions Blends in with the environment No custom shader keywords No goal of multifunctionality Compatible UniToon supports any light environment implemented by Unity. Light (Directional, Point,...
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