This is stars and forks stats for /keith2018/SoftGLRender repository. As of 19 Apr, 2024 this repository has 764 stars and 121 forks.
SoftGLRender Tiny C++ software renderer/rasterizer that implements the main steps of the GPU rendering pipeline, including point, line and polygon rasterization, texture mapping, depth testing, color blending, etc., and emulates vertex shaders and fragment shaders using C++, 3D models (GLTF) are loaded by Assimp, and using GLM as math library. The project also adds OpenGL and Vulkan renderers implementation, you can switch between them (Software/OpenGL/Vulkan) in real time while running. The purpose...
SoftGLRender Tiny C++ software renderer/rasterizer that implements the main steps of the GPU rendering pipeline, including point, line and polygon rasterization, texture mapping, depth testing, color blending, etc., and emulates vertex shaders and fragment shaders using C++, 3D models (GLTF) are loaded by Assimp, and using GLM as math library. The project also adds OpenGL and Vulkan renderers implementation, you can switch between them (Software/OpenGL/Vulkan) in real time while running. The purpose...
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