jiaozi158/UnitySSPathTracingURP

Screen Space Path Tracing for Unity's URP (Universal Render Pipeline). Using the full screen pass renderer feature in URP 14.

C#HLSLShaderLabunitypath-tracingurpuniversal-render-pipeline
This is stars and forks stats for /jiaozi158/UnitySSPathTracingURP repository. As of 03 May, 2024 this repository has 64 stars and 6 forks.

UnitySSPathTracingURP Screen Space Path Tracing for Unity's URP (Universal Render Pipeline). This shader is created in Shader Graph with the new URP 14 Full Screen Pass Renderer Feature. This effect seems to be usable (stability, speed & noisiness) when I tested it on mobile device, so I decide to share it. Please read the Documentation and Requirements before using this repository. Screenshots (BoxScene + Reflection Probe Fallback) Offline Accumulation Real-time Accumulation Note: Enable URP...
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