hiulit/Godot-3-2D-CRT-Shader

A 2D shader for Godot 3 simulating a CRT

GLSLshadergodot-enginecrt2d
This is stars and forks stats for /hiulit/Godot-3-2D-CRT-Shader repository. As of 05 May, 2024 this repository has 282 stars and 19 forks.

Godot 3 2D CRT Shader A 2D shader for Godot 3 simulating a CRT. Usage Create a CanvasLayer. Add a ColorRect as a child node of the CanvasLayer. In the ColorRect properties: Go to the Material section. Click on the [empty] dropdown from Material and load crt_material.tres. Note If for some reason, when loading the crt_material.tres, the crt_shader.shader is empty, just open it with any text editor, copy the code in the Shader editor and save it. Shader Parameters Screen size Name Type Default Description screen_size vec2 vec2(320.0,...
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