gkjohnson/unity-dithered-transparency-shader

Unity material and shader for applying clipped, dithered transparency

ShaderLabC#HLSLProcessingunityshadersgraphicsrenderingunity3dtransparency3ddithershaderforgeamplify-shader-editor
This is stars and forks stats for /gkjohnson/unity-dithered-transparency-shader repository. As of 11 May, 2024 this repository has 272 stars and 27 forks.

unity-dithered-transparency-shader Unity shader to enable a dithered transparency when rendering transparent objects Use Uses the material's alpha to determine whether a pixel should be discarded or not. Either a dither matrix or dither texture can be used. Dither Options Dither Texture Texture defining the dither pattern. The "red" channel is used from the texture to compare against the materials alpha. Dither Scale The scale of the dither texture in screen-space pixels. Extending and Reuse The...
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