flagarde/source_location

cross-platform source_location for c++98 to c++20

CMakeC++cmakegccclangcpp11cpp17msys2msvccpp98cpp20include-onlysource-location
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source_location cross-platform pre c++20 source_location It uses : #include <source_location> or #include <experimental/source_location> if they are available. Builds Linux Clang Linux GCC MacOS Clang MacOS GCC Windows M2sys Windows MSVC Github Example #include <iostream> #include <source_location/source_location.hpp> int main() { source_location loc(source_location::current()); std::cout << loc.file_name() << std::endl; std::cout << loc.function_name()...
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