b0nes164/ShaderOneSweep

A compute shader implementation of the OneSweep sorting algorithm.

HLSLC#sortingunityparallel-computingshadergpgpuhlslradix-sortcompute-shaderparallel-sortinggpgpu-computingonesweep
This is stars and forks stats for /b0nes164/ShaderOneSweep repository. As of 29 Apr, 2024 this repository has 17 stars and 4 forks.

ShaderOneSweep This project is an HLSL compute shader implementation of the current state of the art GPU sorting algorithm, Adinets and Merrill's OneSweep, an LSD radix sort that uses Merrill and Garland's Chained Scan with Decoupled Lookback to reduce the overall global data movement during a digit-binning pass from $3n$ to $2n$. Given an input size of $2^{28}$ 32-bit random keys and a uniform random distribution, our implementation achieves a harmonic mean performance of 5.84 G keys/sec, an effective...
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