Sergio0694/ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

C#xamlvisual-studiolibraryperformancecsharpdotnetnugetgpuuwpdirectxshadergpgpuhlslnetstandardcomputingd2d1winuihlsl-shaderwinui3
This is stars and forks stats for /Sergio0694/ComputeSharp repository. As of 29 Apr, 2024 this repository has 2352 stars and 107 forks.

What is it? 🚀 ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers! What can it actually do? ✨ Since a video is worth a thousand words,...
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