SanderMertens/flecs

A fast entity component system (ECS) for C & C++

CC++Othergamedevgame-enginedata-oriented-designportablec99modern-cppcpp14game-developmentecsentity-component-systementity-frameworkcpp11cpp17production-readyno-dependenciesgame-engine-frameworkdata-orientedflecs
This is stars and forks stats for /SanderMertens/flecs repository. As of 26 Apr, 2024 this repository has 4836 stars and 389 forks.

Flecs is a fast and lightweight Entity Component System that lets you build games and simulations with millions of entities (join the Discord!). Here are some of the framework's highlights: Fast and portable zero dependency C99 API Modern type-safe C++11 API that doesn't use STL containers First open source ECS with full support for Entity Relationships! Fast native support for hierarchies and prefabs Code base that builds in less than 5 seconds Runs in the browser without modifications with emscripten Cache...
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