This is stars and forks stats for /MaxwellGengYF/Unity-Volumetric-Light repository. As of 26 Apr, 2024 this repository has 430 stars and 75 forks.
Unity Volumetric Light Features: Volumetric light in current real-time rendering could be expensive in PC and PS4, so we use downsample and jitter to optimize the performance. Native directional shadowmap supported. Cascade Directional Shadow supported. Mie Scattering supported. Height Fog Supported. Tutorial: Add "VolumetricLightRenderer.cs" on scene render camera. Choose downsample level in "VolumetricLightRenderer.cs", for instance: x2 is half resolution, x3 is one third resolution and x4 is one...
Unity Volumetric Light Features: Volumetric light in current real-time rendering could be expensive in PC and PS4, so we use downsample and jitter to optimize the performance. Native directional shadowmap supported. Cascade Directional Shadow supported. Mie Scattering supported. Height Fog Supported. Tutorial: Add "VolumetricLightRenderer.cs" on scene render camera. Choose downsample level in "VolumetricLightRenderer.cs", for instance: x2 is half resolution, x3 is one third resolution and x4 is one...
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