GarrettGunnell/Post-Processing

My Unity post processing pipeline and shaders

ShaderLabC#HLSLGLSL
This is stars and forks stats for /GarrettGunnell/Post-Processing repository. As of 27 Apr, 2024 this repository has 323 stars and 44 forks.

Post Processing Pipeline For Unity This code accompanies my series on Post Processing on YouTube. This is made for Unity 2021.3.1 using the built in pipeline. Disclaimer These effects are modular only for ease of experimentation and finding what looks best for a given scene. Once desired effects have been found, many of the shaders can be condensed into a singular pass to reduce overdraw and maximize performance. Most of these are also not production ready, they are meant to be referenced for those...
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