Federico-Ciuffardi/GodotTouchInputManager

Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.

GDScriptgesture-recognizergesturegodotgodot-enginetouchscreengdscriptgesturesgesture-recognitiongodot-addongodot-plugingodot3godot-touch-input-managergodot4
This is stars and forks stats for /Federico-Ciuffardi/GodotTouchInputManager repository. As of 13 May, 2024 this repository has 329 stars and 28 forks.

Godot Touch Input Manager Godot Touch Input Manager (GDTIM) is an asset that improves touch input support (includes new gestures) in the Godot game engine. You just need to autoload a script and it will start analyzing the touch input. When a gesture is detected a Custom Input Event corresponding to the detected gesture will be created and fed up to the Godot built in Input Event system so it triggers functions like _input(InputEvent event). There is also a signal for each gesture if you prefer using...
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